These are a few images from one of my projects from my MSc days: I focused on the rendering of the upper limb with the intent of visualising the Bicep (Bicep Brachii) muscle. I have adapted some text from the 5th edition of 'Gray's Anatomy for Students' and applied it to my own 3D models of the Humerus, Radius, Ulna and Bicep Brachii, constructed on the foundation of the skeletal model depicted, a 3D rendition of an openly available DICOM derived dataset. Software's used: ZBrush, 3ds Max and Photoshop. All assets are made to replicate real anatomy and anatomical accuracy stands as the center for this project.